﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    class NaniteFactories : Structure
    {
        const int baseEconomyNaniteFactories = 2;
        const int baseConstructionNaniteFactories = 4;
        const int baseProductionNaniteFactories = 4;
        const int baseCostNaniteFactories = 80;
        const int baseEnergyNaniteFactories = -2;
        const string structureNameNaniteFactories = "NaniteFactories";

        public override int baseCost { get { return baseCostNaniteFactories; } }
        public override int baseEnergy { get { return baseEnergyNaniteFactories; } }
        public override int baseEconomy { get { return baseEconomyNaniteFactories; } }
        public override int baseConstruction { get { return baseConstructionNaniteFactories; } }
        public override int baseProduction { get { return baseProductionNaniteFactories; } }
        public override string structureName { get { return structureNameNaniteFactories; } }
    }
}
